2D Game Project: DarkShift
Darkshift was a science fiction 2D exploration and environmental puzzle game with an ambitious background concept and heavy narrative motivation. The player has limited combat or movement abilities and must pay attention the the environmental machines and equipment to solve blockages in the path forward.
Being a student project, Darkshift was made with practically no understanding of game engines, and technically counts as the first "completed" digital interactive experience I've worked on.
Being a student project, Darkshift was made with practically no understanding of game engines, and technically counts as the first "completed" digital interactive experience I've worked on.
Environment Design & Production
Early Environment Concept Design
Character-Design Panels.